92 research outputs found
Goal frustration, coping and well-being in the context of adolescent headache: A self-regulation approach.
FSW - Self-regulation models for health behavior and Psychopathology - Ou
Self-generated goals and goal process appraisals: Relationships with sociodemographic factors and well-being.
FSW - Self-regulation models for health behavior and Psychopathology - Ou
Daily frustration, cognitive coping and coping effecacy in adolescent headache: A daily diary study.
Multivariate analysis of psychological data - ou
Technological Devices in the Archives: A Policy Analysis
Doing research in the archive is the cornerstone of humanities scholarship.
Various archives institute policies regarding the use of technological
devices, such as mobile phones, laptops, and cameras in their reading rooms.
Such policies directly affect the scholars as the devices mediate the nature of
their interaction with the source materials in terms of capturing, organizing,
note taking, and record keeping for future use of found materials. In this paper,
we present our analysis of the policies of thirty archives regarding the use of
technology in their reading rooms. This policy analysis, along with data from
interviews of scholars and archivists, is intended to serve as a basis for developing
mobile applications for assisting scholars in their research activities. In this
paper we introduce an early prototype of such a mobile application—
AMTracker.Informatio
On the flow-level stability of data networks without congestion control: the case of linear networks and upstream trees
In this paper, flow models of networks without congestion control are
considered. Users generate data transfers according to some Poisson processes
and transmit corresponding packet at a fixed rate equal to their access rate
until the entire document is received at the destination; some erasure codes
are used to make the transmission robust to packet losses. We study the
stability of the stochastic process representing the number of active flows in
two particular cases: linear networks and upstream trees. For the case of
linear networks, we notably use fluid limits and an interesting phenomenon of
"time scale separation" occurs. Bounds on the stability region of linear
networks are given. For the case of upstream trees, underlying monotonic
properties are used. Finally, the asymptotic stability of those processes is
analyzed when the access rate of the users decreases to 0. An appropriate
scaling is introduced and used to prove that the stability region of those
networks is asymptotically maximized
Non-Equilibrium Statistical Physics of Currents in Queuing Networks
We consider a stable open queuing network as a steady non-equilibrium system
of interacting particles. The network is completely specified by its underlying
graphical structure, type of interaction at each node, and the Markovian
transition rates between nodes. For such systems, we ask the question ``What is
the most likely way for large currents to accumulate over time in a network
?'', where time is large compared to the system correlation time scale. We
identify two interesting regimes. In the first regime, in which the
accumulation of currents over time exceeds the expected value by a small to
moderate amount (moderate large deviation), we find that the large-deviation
distribution of currents is universal (independent of the interaction details),
and there is no long-time and averaged over time accumulation of particles
(condensation) at any nodes. In the second regime, in which the accumulation of
currents over time exceeds the expected value by a large amount (severe large
deviation), we find that the large-deviation current distribution is sensitive
to interaction details, and there is a long-time accumulation of particles
(condensation) at some nodes. The transition between the two regimes can be
described as a dynamical second order phase transition. We illustrate these
ideas using the simple, yet non-trivial, example of a single node with
feedback.Comment: 26 pages, 5 figure
Game Theoretical Interactions of Moving Agents
Game theory has been one of the most successful quantitative concepts to
describe social interactions, their strategical aspects, and outcomes. Among
the payoff matrix quantifying the result of a social interaction, the
interaction conditions have been varied, such as the number of repeated
interactions, the number of interaction partners, the possibility to punish
defective behavior etc. While an extension to spatial interactions has been
considered early on such as in the "game of life", recent studies have focussed
on effects of the structure of social interaction networks.
However, the possibility of individuals to move and, thereby, evade areas
with a high level of defection, and to seek areas with a high level of
cooperation, has not been fully explored so far. This contribution presents a
model combining game theoretical interactions with success-driven motion in
space, and studies the consequences that this may have for the degree of
cooperation and the spatio-temporal dynamics in the population. It is
demonstrated that the combination of game theoretical interactions with motion
gives rise to many self-organized behavioral patterns on an aggregate level,
which can explain a variety of empirically observed social behaviors
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